For some reason my iOS project now does not seem to be registering the header in the CouchbaseLite framework. Its acting as if none of the types have been defined, e.g. CBModel. This has been working previously. Anything I might need to look at here? Thanks.
Check the Framework Search Paths in the target’s build settings.
Yes I’ve checked that… still points to the correct framework location. Strange, can’t see what might have changed here.
Solved - this had nothing to do with CBLite! Issues with the Swift bridging header not being picked up in the project.